Golden Ray

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The Golden Ray and Lake Ray are designed around Cosmic Horror. They can scare and inspire their opponents but they quickly perish if they leave the water.
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Primary Signature: Golden Ray
Description – A manta ray that appears only once in every five generations.
Ability – Golden Ray can move over land by creating a bubble of water around itself. This bubble can be up to the size of a large park pond. The outside of the bubble has a high surface tension and so water cannot easily escape it. It also cannot be burst.
Guiding Principle – Go towards whatever looks most like a giant glowing ray.
Ideal Goal – Touch the fin of the Lake Ray.
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Secondary Signature: Lake Ray
Description – An ancient ray that has lived in a glowing lake for longer than recorded history.
Ability – Lake Ray can create a giant glowing cloud in the shape of itself. The cloud appears over the lake and can then be “fired” at the ground on the Lake Ray’s next turn. While the cloud does no damage, other than heavy rain, its visage is terrifying enough to scare those who have not seen it before.
Signature Weakness – These rays cannot survive or move outside of water.
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